Post-jam updates


Updates and improvements from comments and feedback post-jam.

  • Added a mouth to indicate the front of the ciliate.
  • Switched to time-based eating to make damage and health increases more even
  • Enemy ciliates now change targets based on distance and randomization periodically
  • Damage dealt is now based on size
  • New damage system makes it more difficult/impossible to damage ciliates larger than yourself
  • Rebalancing damage/health

Files

Linux (64-bit) 26 MB
Nov 27, 2020
WebGL Play in browser
Nov 27, 2020
Windows (64-bit) 23 MB
Nov 27, 2020

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